![]() ![]() I don’t think the experience and feeling that this game provides has ever been replicated by another game, and I’m starting to think that it won’t ever be. Now, it’s scary to think that FreeSO’s servers have now been running for more days than it. ![]() After almost a decade of spinoff games trying to recapture the feeling, and many failed restoration projects, we finally emerged with something resebling the original game. I remember personally checking the blog religiously for months. That kind of following is hard to come by. Despite this, years of communities devoted to the game kept interest alive for almost a decade. It was hard enough to understand why The Sims worked so well in the first place.Īfter just under 6 years, and an incredibly awkward attempt at a reboot, all cities were closed for good. The same base simulation, but a completely different game, it simply couldn’t capture the same audience. ![]() What the world expected was another smash hit success – video gaming taken by storm by the most ambitious entry in the series yet… but The Sims Online was not The Sims. ![]() The deep simulation and interactions of the original, combined with the creativity of millions of players around the world. On release, The Sims Online was pitched with the potential to become the biggest MMO in the world, right off of the massive success of The Sims. Today marks 20 years since The Sims Online was officially released. ![]()
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